After adding early support for the Nintendo Switch to its Unreal Engine with February’s 4.15 update, Epic has pushed out fully-featured native support for the console in version 4.16.
To work with Unreal Engine on the Switch, developers must first gain approval from Nintendo. Once this happens, developers will have free access to the engine as well as permission to post on the newly-formed Switch message board on the UE4 Forums, where technical issues and general questions can be posted.
Unreal Engine follows in the footsteps of Unity, which added full Switch support in April of this year.
If you apply to become an approved Nintendo Switch developer, Epic will offer access to its UE4 Nintendo Switch forum for developers to talk amongst themselves about using the popular software with Nintendo’s latest platform.