EA has stopped selling Star Wars Battlefront 2’s premium currency, Crystals, ahead of the game’s launch. They aren’t gone forever, but won’t come back until the progression system has been tweaked.
The message sent out in a tweet can be seen below;
Today, we turned off in-game purchases for #StarWarsBattlefrontII. The game is built on your input, and it will continue to evolve and grow. Read the full update: https://t.co/asGASaYXVp pic.twitter.com/vQSOmsWRgk
— EAStarWars (@EAStarWars) November 17, 2017
Before this announcment, Crystals could be purchased with real money and spent opening crates which contain Star Cards: abilities and enhancements that can be equipped separately by the many classes, vehicles, and characters. The crates can now only be purchased with in-game Credits, which are earned by playing, or unlocked as rewards for completing challenges.
This move by EA isn’t surprising after the recent up-roar from many players who believed the game was turning into a Pay-to-Win game. At least it is a step in the right direction.
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