The Division 2 In Development

Ubisoft announced a sequel to The Division during the weekly State of the Game (SOTG) yesterday, however don’t expect much more than confirmation of the game’s existence until E3.

All we know right now is that it’s called Tom Clancy’s The Division 2, it’s being developed by Massive Entertainment with help from other studios like Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Shanghai, and Ubisoft Bucharest.

We also saw a road-map for the future of the current game. Update 1.8.1 will see Amherst’s Apartment and Grand Central missions reworked for Legendary difficulty. 1.8.2 will do the same for two other existing missions.

The 1.8.1 update will be out in April alongside the long-awaited Xbox One X 4K patch and two brand new Global Events. The second should arrive in May.

The June-slated 1.8.2 update will also add a feature called shields that will be challenges that will unlock content in The Division 2.

Creative director Julian Gerighty says they are taking everything “learned over the past two years and applying it towards the sequel to make sure we get it right.” Julian also joked on stream that updates 1.8.1 and 1.8.2 should be called “Strawberry” & “Parsnip”. Because why not?

The Division 2 will be powered by an “updated version” of the Snowdrop Engine that was developed specifically for The Division.

Seeing as it was stated the sequel has been in development for the past 2 years, it would be great if they released the game just a few months after its announcement, similar to Far Cry Primal. I guess we’ll just have to wait and see. I can’t wait for this sequel. Roll on #E3!

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