The Division: What i’d like to see next

I’ve been playing The Division since day 1, first on the PlayStation 4, now i play exclusively on PC. Before the game released, i’ll admit i was one of the first people to say that this title would be over-hyped after numerous delays. I decided to pick the game up

Unreal Engine Adds Full Native Support For Nintendo Switch

After adding early support for the Nintendo Switch to its Unreal Engine with February’s 4.15 update, Epic has pushed out fully-featured native support for the console in version 4.16. To work with Unreal Engine on the Switch, developers must first gain approval from Nintendo. Once this happens, developers will have

The Division 1.6.1 goes live today

Nearly a month ago, The Division developer Massive rolled out a big patch onto the game’s PTS. The patch, version 1.6.1, brought a number of key changes to Last Stand mode, added the new Loadouts feature, and more. Testing has now concluded, and patch 1.6.1 is ready for release on

Rockstar delays Red Dead Redemption 2

Red Dead Redemption 2, the highly anticipated sequel to the revered Wild West game from the makers of Grand Theft Auto, has been delayed to spring 2018, Rockstar Games announced today. The characteristically tight-lipped company had gone dark since revealing the game’s existence last October and targeting fall 2017 as


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